1614 Poncho Female with Revolver (blue).Friendly Civilians: Don’t react to anything the player does, have a grey viewcone and cannot be attacked.Unfriendly Civilians: Trigger alarm when seeing suspicious action and can be killed).Here is a list of all known combinations: gender, holding a lamp, story poncho, dressed up or wounded Cooper, etc.). horse, guard, poncho, Long Coat, dog, Cooper, etc.) and the second two digits determine the style or additional features (e.g. The first two digits determine the entity type (e.g. The entity with that number will be spawned at the cursor location facing the camera. To spawn more specific entities, press Insert + Right Alt + 0, keep holding Insert + Right Alt and enter the corresponding 4 digit number. To quickly insert characters or common enemies you can use the Insert + 1 to 0 + Modifiers combinations explained above. in Baton Rouge or skills only available in later levels like Hector's shotgun or Doc's gas. It does not seem to enable locked skills e.g. allows activation) for skills of the corresponding character but it is not clear what this means. In the code this disables "prevent activation" (i.e. 4 Unlock and cycle through Kate's disguises.3 Toggles Hector's trap between stunning and killing.Right Alt Spawn specific character, guard, civilian, or other entity.Page Up Make selected character or enemy below cursor visible again.Page Down Make selected character or enemy below cursor invisible to enemies.Pos1 Make selected character or enemy below cursor mortal again.End Make selected character or enemy below cursor immortal.Right Shift Kill player character below cursor instead of damaging them.Also deletes bodies and some other entities. Right Shift Make body disapear after kill.Similar to shooting them with a gun but without the damage. Playable characters will only receive one damage instead. Enemies will not react to the dying or when seeing the corpse, as if it was invisible. When active, all skills have no cooldown. Numpad Divide Toggle cooldown skipping.F10 Teleport selected character(s) to cursor position.To avoid this, use #Developer Cheats instead. The final stats screen will additionally display "CHEATER" in big red letters.
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